| GameLiftManagerGameControllerObjectClaimReceived Method |
Get the claim to an object that was previously owned by another player. This function is triggered by a packet received from the relay server.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void ObjectClaimReceived(
DataReceivedEventArgs _packet
)
Public Sub ObjectClaimReceived (
_packet As DataReceivedEventArgs
)
public:
void ObjectClaimReceived(
DataReceivedEventArgs^ _packet
)
member ObjectClaimReceived :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet sent by the previous owner of this object,
it contains the id of the object to be claimed by the receiver of this packet.
See Also