| GameLiftManagerGameControllerGetPartOfByteArray Method |
Returns the specified part of a byte array without converting it into anything else
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private byte[] GetPartOfByteArray(
byte[] _payload,
int _startLocation,
int _length
)
Private Function GetPartOfByteArray (
_payload As Byte(),
_startLocation As Integer,
_length As Integer
) As Byte()
private:
array<unsigned char>^ GetPartOfByteArray(
array<unsigned char>^ _payload,
int _startLocation,
int _length
)
private member GetPartOfByteArray :
_payload : byte[] *
_startLocation : int *
_length : int -> byte[]
Parameters
- _payload
- Type: SystemByte
The byte array to be sliced - _startLocation
- Type: SystemInt32
The start location of the new byte array - _length
- Type: SystemInt32
The length of the new byte array
Return Value
Type:
ByteA new byte array
See Also