Click or drag to resize

GameLiftManagerGameControllerSetWorldScale Method

Updates the world scale of an ASL Object based upon its ID by setting its parent to null and then reassigning its parent after setting the scale you want it to have. This function is triggered by a packet received from the relay server.

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void SetWorldScale(
	DataReceivedEventArgs _packet
)

Parameters

_packet
Type: DataReceivedEventArgs
The packet from the relay server containing the ID of what ASL Object to modified and the Vector3 of the object's new scale
See Also