| GameLiftManagerGameControllerSetWorldScale Method |
Updates the world scale of an ASL Object based upon its ID by setting its parent to null and then
reassigning its parent after setting the scale you want it to have. This function is triggered by a
packet received from the relay server.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void SetWorldScale(
DataReceivedEventArgs _packet
)
Public Sub SetWorldScale (
_packet As DataReceivedEventArgs
)
public:
void SetWorldScale(
DataReceivedEventArgs^ _packet
)
member SetWorldScale :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet from the relay server containing the ID of what ASL Object to modified
and the Vector3 of the object's new scale
See Also