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GameLiftManagerGameControllerTriangulateMesh Method

Triangulates Mesh based on vertices.

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
private int[] TriangulateMesh(
	int _edgePointCount
)

Parameters

_edgePointCount
Type: SystemInt32
The number of vertices

Return Value

Type: Int32

[Missing <returns> documentation for "M:ASL.GameLiftManager.GameController.TriangulateMesh(System.Int32)"]

See Also