| GameLiftManagerGameControllerGetStartLocations Method |
Gets the start locations of the data pieces in the byte array
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private int[] GetStartLocations(
int[] _dataLengths
)
Private Function GetStartLocations (
_dataLengths As Integer()
) As Integer()
private:
array<int>^ GetStartLocations(
array<int>^ _dataLengths
)
private member GetStartLocations :
_dataLengths : int[] -> int[]
Parameters
- _dataLengths
- Type: SystemInt32
The lengths of each data piece in the original byte array
Return Value
Type:
Int32An array of ints storing the start location of each data piece in the byte array
See Also