| GameLiftManagerGameControllerResolveAnchorId Method |
Packet informing user to start trying to resolve a cloud anchor
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void ResolveAnchorId(
DataReceivedEventArgs _packet
)
Public Sub ResolveAnchorId (
_packet As DataReceivedEventArgs
)
public:
void ResolveAnchorId(
DataReceivedEventArgs^ _packet
)
member ResolveAnchorId :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
Contains cloud anchor id to resolve, ASLObjects to attach to the cloud anchor,
whether or not to set the world origin, and if to wait for others or not
See Also