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GameLiftManagerGameControllerResolveAnchorId Method

Packet informing user to start trying to resolve a cloud anchor

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void ResolveAnchorId(
	DataReceivedEventArgs _packet
)

Parameters

_packet
Type: DataReceivedEventArgs
Contains cloud anchor id to resolve, ASLObjects to attach to the cloud anchor, whether or not to set the world origin, and if to wait for others or not
See Also